Pre-launch

Status, rankings, and official Chaotic Realm pages.

Server online
PT EN
Release log

Site and shard updates in a public timeline.

The releases area was created to track what landed in the portal and in POL in an organized way. To keep it updated, add a new item in `includes/releases-data.php`.

Site releases 6
Shard releases 6
Latest update 2026-03-10 14:29
Source Manual curation

How to maintain this area

editable

The releases published on the site are fed by a simple data file: `includes/releases-data.php`. The timeline now also sorts by date and shows tags like `site`, `shard`, `infra`, and `fix` for faster reading.

Site

Portal releases

Updates to the Linux publication, public layout, and external portal experience of Chaotic Realm.

2026-03-10 14:29

Asset caching, observability, and categorized release log

SITE 2026.03.10.4

The portal gained aggressive static asset caching, public health diagnostics, and a clearer tag-based release timeline.

site infra
  • A new `.htaccess` applies 1-year caching to CSS, JS, fonts, and images, while keeping HTML/PHP fresh.
  • `status.php` now shows portal health and a new `portalstatus.php` endpoint provides a simple JSON readout.
  • Theme assets gained versioned query strings and the Google Fonts request now loads fewer weights.
  • The release timeline now sorts by date and shows category tags for faster reading.
2026-03-10 14:18

Lower-memory Safari visual fallback

SITE 2026.03.10.3

Heavy visual theme effects gained a Safari fallback to reduce browser memory usage.

site fix
  • Safari now receives a browser class to activate lighter CSS.
  • `backdrop-filter`, `mask-image`, and the fixed background with `filter` were reduced on Safari.
  • The look was preserved with opaque panels replacing the most expensive compositor effects.
2026-03-10 14:10

Automatic portal translation and memory limit

SITE 2026.03.10.2

The portal now responds in pt/en using browser language and gained a local per-request memory cap.

site infra
  • PHP pages now detect locale by `Accept-Language`, `chaotic_lang` cookie, and `?lang=`.
  • `download.html` and `contato.html` gained client-side translation with persisted language choice.
  • The public portal now enforces `memory_limit = 128M` to avoid requests without a RAM ceiling.
2026-03-10 13:21

Public character profile on the portal

SITE 2026.03.10.1

The online list now opens a public character profile, with fixes for race, gender, and dates.

site fix
  • `ponline.php` now links character names to `char.php?serial=...`.
  • `char.php` now shows skills, activity, race, gender, creation, and last login.
  • The portal parser was adjusted to handle invalid placeholders and corrected shard dates.
2026-03-09 09:58

Full refresh of the public portal

SITE 2026.03.09.2

New visual foundation, unified navigation, and dynamic pages for status, online players, guild list, and rankings.

site
  • Created a new PHP theme with shared header, footer, and navigation.
  • Home, status, players online, downloads, and contact were rewritten with a responsive layout.
  • Created the pages `guildlist.php`, `rankpvm.php`, and `rankpvp.php`.
  • Downloads were turned into a pre-launch placeholder until public opening.
2026-03-09 09:36

Broken menu route fix

SITE 2026.03.09.1

The status area menu stopped pointing to a non-existent file on the vhost.

site fix
  • Links from `servidor.php` were switched to `status.php`.
  • Initial audit of the Linux publication separated from the shard `scripts/www`.
  • A full snapshot of the remote site was downloaded for safe work.
Shard / POL

Game releases

Operational and gameplay changes that affected shard behavior, focused on the latest deliveries already recorded.

2026-03-10 13:21

Public character endpoint with corrected dates

POL 2026.03.10.1

The shard now exposes a public character profile by serial, with skills, race, gender, and clocks converted into real dates.

shard fix
  • `playersonline.ecl` now publishes links with `serial` to the character detail.
  • The new `findchar.ecl` now exposes PvP, PvM, skills, online time, race, and gender.
  • `CreatedAt`, `LastLogin`, and `LogOnAt` are now converted from internal shard clock values to real timestamps.
2026-03-09 08:53

Poison dummy in auto by default

POL 2026.03.09.4

Every character now falls back to automatic mode by default, without getting stuck in old manual overrides.

shard
  • Created the explicit flag `DPManualMode`.
  • `.setpoison <level>` only activates manual mode intentionally.
  • `.setpoison auto` clears the full legacy manual mode.
2026-03-09 08:01

Full poison dummy controller

POL 2026.03.09.3

Training gained performance adaptation, presets, anti-repetition, cooldown, and operational debug.

shard
  • New shared include to centralize poison dummy logic.
  • Presets `balanced`, `anatomy`, and `healing` added to `.setpoison`.
  • Automatic mode now increases or decreases intensity based on the previous cycle.
  • Burst with floor and anti-repetition implemented.
2026-03-09 07:46

Poison dummy randomization

POL 2026.03.09.2

Poison and the initial burst stopped repeating the same values during training.

shard
  • Cycle entry now varies within a controlled range.
  • Initial damage burst gained natural fluctuation.
  • Adjustment applied without changing overall periodic poison damage.
2026-03-09 07:40

Accelerated Anatomy 150+

POL 2026.03.09.1

Anatomy gains above 150 were strengthened without touching the shard global gain.

shard
  • Progressive multipliers applied from `150.0`.
  • The bonus for wounded or poisoned targets was kept.
  • Added an effective raw-points cap per use to avoid exploding the curve.
2026-03-08 19:50

Poison dummy respects the healing cycle

POL 2026.03.08.1

The dummy now waits for healing and poison removal before reapplying the next cycle.

shard
  • Added the gate `PoisonDummyReadyForNextCycle`.
  • While the target is poisoned or below max HP, the dummy does not reapply burst.
  • Residual physical damage between cycles was removed in the special branch.